glogo

The following images are in-game screenshots taken from Modern Combat 2: Black Pegasus for the iphone (from Gameloft). I worked as an environment artist on several levels, involving modelling, texturing, lighting and environment effects. My specific involvement in each level is listed below.

Mission 6 (Track the Supplier):

I did all of the environment art for this level (modelling, texturing, lighting, skybox, etc.). Note: I did not model the weapons/hands/characters.

avalanche_1

avalanche_2

Mission 8 (To the Summit):

I did all of the environment art for this level (modelling, texturing, lighting, skybox, etc.). Note: I did not model the weapons/hands/characters.

battlefield_1

battlefield_2

Mission 10 (The Great Escape: Part 2):

The textures and assets were provided for this level. I modelled the terrain/rocks and placed the vegetation/assets in the scene. I did the lighting for the scene, and created all of the water effects (flowing river/mist from waterfalls). Note: I did not model the weapons/hands/characters.

jungle_1

jungle_2